This page serves as a web presence for hosting up-to-date materials for the 4-part tutorial "3D Gaussian Splatting". The material discusses the foundations of the approach, 3DGS in practice, as well as relevant applications (including dynamic scenes) and research directions.
18/03/2024, 14:30 CET
Half-day tutorial presented at 3DV '24 (Davos, Switzerland)